R/D
DEVELOPMENT ROUTE

Roadmap

A practical view of where Moped Mayhem is now and where the road leads next. Milestones are grouped by direction rather than fixed dates.

01
PHASE

EARLY ACCESS

The working delivery sandbox and the systems already shaping each shift.

  • Moped physics, drifting, crashes, and ragdolls
  • City exploration with pedestrians and route guidance
  • Phone-based orders, pickups, dropoffs, ratings, and earnings
  • Character and vehicle customization
  • Music, graphics settings, and browser play
02
PHASE

IN DEVELOPMENT

The competitive layer connecting players, factions, and city-wide performance.

  • Multiplayer session polish and shared-world stability
  • DoorBash, Orderly, and GrubGoblin faction competition
  • Live faction standings and player leaderboards
  • Structured competitive racing
  • Progression, rewards, and expanded economy
03
PHASE

FUTURE ROUTES

Larger systems planned for the city after the core shift is solid.

  • Expanded vehicle roster and specialized delivery types
  • Additional cosmetics, upgrades, and rider progression
  • Friends, matchmaking, and social features
  • Additional competitive modes and events
  • New districts, hazards, and city activity